Yayo rimworld

Update to Yayo's Animation to update to 1.4 and improve performance - GitHub - DRA-Mods/Yayos-Animation: Update to Yayo's Animation to update to 1.4 and improve performance

Yayo rimworld. Yayo's Combat 3: Makes people with lower shooting skills worse, and people with higher skills better. Applies a 50 percent global accuracy increase across the board (don't worry, your 20 lvl shooters are still not one shot gods but they are hella better), fixes the broken vanilla armor system so it is now impossible to get rng deaths in full ...

Flake is a mood-boosting Drug. Flake is produced at the drug cabinet. To craft it you need 4x Psychoid leaves. While it boosts mood extremely it can make addictive very fast (5% addictiveness). In game it counts as a hard drug, because your colonists do not need to have tolerance to get addicted. Flake is a cheaper, but worse version of Yayo. It rots 2 …

It is designed to create a pollution threat to the player's settlement around 5 years after the start of the game. Pollution spreads across 6 settlements of the watster pirate faction. You can stop the pollution by attacking and destroying that settlement. If you destroy all the targets, you will see the ending where the entire planet is purified.Yayo- value 23 - Work 7 - takes 8 leaves 1 leaf is worth 2.4 Leaf worth for both: Flake : 9.6 Yayo : 19.2 Flake is the most cost efficient to make, resulting in a higher profit per leaf. Also you can make 2 flake per 8 leafs and 1 yayo per 8 leafs, so flake is the clear winner here This is purely from a raw value and time spent perspective.Feb 18, 2022 · Option to make Warcaskets more or less common during raids. Also work without Yayo's Combat. (1.3 only) A couple of abilities from Rim-Effect mods that didn't apply their correct effect: Tactical Cloak, Adrenaline Rush, Combat Mastery, Biotic Pull, Biotic Stasis, Biotic Warp, Biotic Charm, and Dark Channel. Also work without Yayo's Combat. Consuming something pleasurable, such as chocolate or beer. Doing an activity, such as playing horseshoes or watching television. Colonists may do recreation activities when their timetable allows. Some activities require nothing more than an allotted time while certain activities require the relevant building or item.Mech have spacer tech level, if your weapons are not spacer tech, you r not going to hurt them. Barely a few scratches. Anyhing that s not a centipede can be dealt with industrial tech for they are fairly weak, but not centipede. The only low tech option you have is meleeing them... You ll do more damage bare fisting them than using an assault ...Ground, Hydroponic. The psychoid plant is a leafy plant whose leaves can be brewed into psychite tea and refined into flake and yayo. Sowing psychoid plants requires a minimum growing skill of 6, but any colonist capable of plant cutting can harvest them. Psychoid plants are one of the few plants that can be planted and grown on polluted tiles .A disaster that begins every 4th quarter of every year. Ice Age, Infernal Planet. Prepare for 3 quarters. And survive. After the 4th quarter, the temperature returns to normal. And again, an event occurs in the fourth quarter. When the game starts, you can see what kind of disaster this 4th quarter will come. The disasters currently developed are:

Mar 11, 2019 · Flake cost 4 leaves and has a value of 14$. Yayo cost 8 leaves and has a value of 21$. For money, you make flake. For consumption, you should use yayo. The game's wiki is a good source of information; you can also look for info in game. Last edited by FR Mathlaguerre ; Mar 13, 2019 @ 6:30am. #12. Sep 27, 2023 · Yayo is one of three drugs that can be produced from psychoid leaves, the others being flake and psychite tea. Yayo can also be further refined into go-juice with the addition of 2 neutroamine. As a rough guideline, yayo is for using, and flake is for selling. Drug . As a mood control drug, yayo is generally superior to flake. Combat extended is more fleshed out and complex, but is a compatibility nightmare. Hence why is it CE compatible is the most commonly asked question on mod pages. Yayo is more simplistic, compared to CE, but it is highly compatible, and is still much better than crappy vanilla combat. I prefer combat extended, but you can't always find all the ...Time for Yayo to make custom xml classes for 3D models or support for a separate set of textures for 3D rendering and then turn all the vanilla assets into 3D models. Call it Yayo's Rimworld 3D Assets - Core. Doesn't have to go full 3D though, Minecraft-esque is fine. 202. Contents. 1 Lore. 2 Occurrence. 3 Summary. 3.1 Genes. 4 Origins. 5 Analysis. 5.1 Psychite. 5.1.1 Health effects with drug genes. Lore [ edit] Wasters are …Overdose can cause instant death . The severity of a Drug Overdose is determined by what drugs are consumed; with social drugs (i.e. Beer, Smokeleaf) and Luciferium not contributing to overdoses, hard drugs (i.e. Go-juice, Flake, Yayo, Wake-up) increasing the severity by 0.18-0.35 per drug consumed, and Penoxycyline increasing severity by 0.08 ...Tastier Armory – Medieval European Armors Mod. Main goal of these mods is to provide a free, unbundled equipment base for faction modders and anyone who needs it. Ok-ish variety of medieval clothing, armors and accessories. Tastier Armory – Medieval European Armors Mod features Textile Gambeson coat…. 1.4.

Nov 8, 2018 · 1 leaf is worth 2.4. Leaf worth for both: Flake : 9.6. Yayo : 19.2. Flake is the most cost efficient to make, resulting in a higher profit per leaf. Also you can make 2 flake per 8 leafs and 1 yayo per 8 leafs, so flake is the clear winner here. This is purely from a raw value and time spent perspective. Yayo's 3D Rimworld Mod is probably illegal in most contries This thread is archived New comments cannot be posted and votes cannot be cast 4.5K 211 211 comments Best Pijany_Matematyk767 • Archotech Male Grindset • 2 yr. ago Reminds me of the 3d mode in prison architect, also reminds me of burning gpus 896Haven't played RimWorld with the new DLC yet, from my understanding mechs auto-generate ammo to reload, so manual reloading was never necessary. Pretty sure that is a setting to be enabled in Yayo's Combat's settings though.RimWorld. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews ... Although it could be used with Yayo's combat, expect some odd behavior if you activate something covered by both mods at the same time. As for CE, it is unlikely to be compatible as CE changes a lot of what is covered here in a …Update to Yayo's Animation to update to 1.4 and improve performance - GitHub - DRA-Mods/Yayos-Animation: Update to Yayo's Animation to update to 1.4 and improve performanceSep 26, 2023 · Yayo is one of three drugs that can be produced from psychoid leaves, the others being flake and psychite tea. Yayo can also be further refined into go-juice with the addition of 2 neutroamine. As a rough guideline, yayo is for using, and flake is for selling. Drug . As a mood control drug, yayo is generally superior to flake.

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Originally posted by gimmethegepgun: Flake gives more money per psychoid leaf. Yayo is far superior for domestic use than Flake is, giving a longer, safer high. what're the numbers? Flake is 14 base value for a cost of 4 leaves, thus 3.5 per leaf, while Yayo is 21 base value at a cost of 8 leaves, thus 2.625 per leaf.Yayo- value 23 - Work 7 - takes 8 leaves 1 leaf is worth 2.4 Leaf worth for both: Flake : 9.6 Yayo : 19.2 Flake is the most cost efficient to make, resulting in a higher profit per leaf. Also you can make 2 flake per 8 leafs and 1 yayo per 8 leafs, so flake is the clear winner here This is purely from a raw value and time spent perspective.Australia originally banned Saints Row 4 for your character using a fictional drug in a virtual world. After the mission was removed it was allowed to be sold. Basically the Australian classification board is full of morons. But as others have already said I'm pretty sure yayo is supposed to be cocaine. Bulk Product Amount. Wake-up is a powerful but mildly dangerous stimulant drug. It fully fills the rest need immediately upon use, and reduces the rate that rest need is lost during the high. It also greatly increases a pawn's global work speed, and also gives a modest boost to a number of stats via its capacity boosts.Thanks to @BallinStalin who pointed that flake and yayo used intellectual for crafting instead of cooking*** So, Using this setup, I made them produce the three drugs for 20 days. Three identical colonists (Joint, Flake and Yayo), all with planting lvl 10 and cooking lvl 10 or intellectual lvl 8.

Come worship the fox god with usJOIN THE DISCORD! https://discord.gg/Asmh3xCGet Early Access To Future Videos And Support The Channel! https://www.patreon.co...So what I have set up for my waster playthrough is that they take tea every 3 days and take flake if they get injured, 11. Cohacq • 9 mo. ago. That's what I'm doing ATM, but yayo instead of flake. Yayo gives the same -50% pain as Flake, but also a +15% movesped buff which feels real good. And that buff is why I'm consdering making it a daily ...Ambrosia is a raw social drug that moderatly boosts mood and recreation at relatively low risk of addiction. It can only be traded or harvested from ambrosia bushes that only spawn in ambrosia sprout events, but cannot be grown by the player. Ambrosia does spoil if not refrigerated. Although it also provides 0.2 nutrition it is not a vegetarian food.Aug 30, 2022 ... Loading it after fixed my issues HOWEVER with the latest update of 1.05 all my pawns genitals are floating around with yayo animation the yayo ...Yayo and Flake are "safe" - overdoses are technically a positive, since they render a pawn unconscious. Just beware of the tiny chance of death from a major overdose. Joywires. Installing a joywire is not considered a harmful operation, and gives a permanent +30 moodlet. The consciousness penalty does make the target easier to kill, however.Yayo's Combat 3: Makes people with lower shooting skills worse, and people with higher skills better. Applies a 50 percent global accuracy increase across the board (don't worry, your 20 lvl shooters are still not one shot gods but they are hella better), fixes the broken vanilla armor system so it is now impossible to get rng deaths in full ...A mod aiming to improve ammo handling of Yayo's Combat 3 through quality of life features. Also includes compatibility functions for Simple Sidearms, sidearms carried in the inventory are also reloaded.---Added or reworked features: ... Haven't played RimWorld with the new DLC yet, from my understanding mechs auto-generate ammo to reload, so ...Compared to yayo, flake is worth 67% the silver, but requires only 71% of the Work To Make and 50% of the ingredient costs. Flake gives 33% more silver per psychoid leaf for 7% more work. Selling flake + raw leaves remains superior to selling yayo. Psychite tea costs the same amount of psychoid leaves as flake, but is worth less and takes ...Jul 16, 2023 · Bulk Product Amount. Wake-up is a powerful but mildly dangerous stimulant drug. It fully fills the rest need immediately upon use, and reduces the rate that rest need is lost during the high. It also greatly increases a pawn's global work speed, and also gives a modest boost to a number of stats via its capacity boosts. Download mod «Yayo's Animation (Continued)» for Rimworld (1.3 - 1.4) Other Mod «Yayo's Animation (Continued)» for Rimworld (v1.3 - 1.4) +8 13.08.2023 17:47 12.41K Den Martin Description Change List Previous versions Last update: 13.08.23. Reason: Update mod to version: 10.08.23 Add Animation for Pawns * Marriage Ceremony * Options File infoPsychite refers to a family of drugs made from psychoid leaves, which are harvested from a psychoid plant. These include: Psychite tea. Flake. Yayo. All three drugs share the same "Psychite" drug need and contribute towards psychite addiction, tolerance, and withdrawal. Go-juice, despite requiring yayo to create, is not considered a psychite ...May 3, 2021 · There is also support for Enable Oversized Weapons, Yayo's Combat 3, Yayo's Combat 3 [Adopted], Yayo's Animation, RunAndGun and Dual Wield. Hands will follow the weapons even during the extra animations. Verified to work with Combat Extended Also shows hands when using Grab your Tool Settings. Coloring the hands based on apparel/armor color

RimWorld > Workshop > YAYO's Workshop > Yayo's Bank > Discussions. Yayo's Bank. Description Discussions 2 Comments 112 Change Notes. Discussions Rules and Guidelines. Suggestion: Config for visitors and caravans to not carry war bonds. Col Jun 9, 2021 @ 6:22am. DropPodIncomming causing game slowdown. So after my Dividends …

The armor algorithm compares the tech level of the weapon and the armor and applies the penetrating power differently. If the armor is better, it deflect almost all attacks. If the penetration of a weapon is high, the durability of the armor is sharply reduced. When the armor's durability drops above a certain number, the bullet starts to hit.3. Every gun only accepts a single predetermined (editable mod settings) ammo type. Ammo type has no influence whatsoever on gameplay except for the costs assocuated with producing the ammo type. Armor pen is entirely determined by weapon, you cant choose which ammo to use (so no armor piercing rounds like in CE) The ammo system is rather bland.Oct 17, 2020 · This mod gives you a reason to travel to many biomes. This story is a long epic. We will settle for several years in each of the 3 biomes in rimworld, extract biome energy, and leave for a planet called by the unknown who created this teleporter. 1. Extract 100 biome energy shards from each of 3 biomes. - Extracts energy shards from the biome. Jun 5, 2022 · Yayo is good for caravan trading, flake is better for home trading due to price to weight ratio. Neither one has much of any weight to speak of. You'd have to make an absolutely preposterous amount for the weight to be a concern. The actual concern is drug lab work vs psychoid leaf efficiency. Yayo requires less work per silver at the drug lab ... #rimworld #seaiceYayo, Smokeleaf, Rice - we have it all...In Rimworld, one of the most difficult starts is a sea ice tribal colony. With little technology, s...Aug 9, 2021 ... YAYO's animation mod is having plenty of issues on its own, prolly not worth attempting compatibility for now. But YAYO is dropping some ...RimWorld. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews ... Yayo's Combat 3 [Abandoned] Subscribe. Subscribed. Unsubscribe. Description. Please note i am Not the original Author of this mod, the description can be found on the Original Mods ...

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RimWorld > Workshop > YAYO's Workshop > Yayo's Animation (1.3) ... YAYO WAKE THE FUC KUP AND UPDATE YO MODS, or not its fine thank you (: TRON Oct 30, 2022 @ 1:59pm Mod is completely broken ! No longer compatible with so many mods ! Zennock Oct 26, 2022 @ 12:14am @YAYO Ah awesome, thanks my dude. ...all of this only with gun play and yayo´s combat and required libraries ofcorse and even restarted the game 2 times to make sure no other mods I used did not get on the way ... RimWorld.Pawn_MeleeVerbs:TryMeleeAttack(Thing, Verb, Boolean) Verse.AI.JobDriver_AttackMelee:<MakeNewToils>b__3_1()So what I have set up for my waster playthrough is that they take tea every 3 days and take flake if they get injured, 11. Cohacq • 9 mo. ago. That's what I'm doing ATM, but yayo instead of flake. Yayo gives the same -50% pain as Flake, but also a +15% movesped buff which feels real good. And that buff is why I'm consdering making it a daily ...The wiki says the only side effect of yayo is that it damages the kidneys. If I have a large supply to prevent withdrawals and volunteering raiders shouldnt I be able to use yayo 24/7 without consequences? Edit: forget it. The tolerance would eventually catch up and they would get no bonuses from yayo anymore. Neanderthals are stocky, powerfully-built humanoids. Their most salient characteristic is that they are difficult to hurt: they are very resistant to injury, and their strong immune systems protect them from infection. However, without ever having evolved in a complex civilization, they are less adept than baseliner humans at intellectual and ...Mod «Yayo's Animation (Continued)» for Rimworld (v1.3 - 1.4) +8. 13.08.2023 17:47. 12.41K. Den Martin. Description Change List Previous versions. Last update: 13.08.23. Reason: Update mod to …Jun 5, 2022 · Yayo is good for caravan trading, flake is better for home trading due to price to weight ratio. Neither one has much of any weight to speak of. You'd have to make an absolutely preposterous amount for the weight to be a concern. The actual concern is drug lab work vs psychoid leaf efficiency. Yayo requires less work per silver at the drug lab ... Input for both recipes is only psychoid leaves. 8 of them have total base value of 15.2. From those material you can make either single unit of Yayo worth 21 silver or two units of flake worth 28 silver total. Value added from the above comes down to 5.8 silver for Yayo and 12.8 for Flake. Total work needed is 350 and 500 ticks respectively.Aug 15, 2021 · A mod to change the texture to high quality andIf you use HAR race mod at the same time, there is a problem of splitting the head image.Using the mod below will fix the bug. HAR Fix for Yayo Animation (Bug Fix for Yayo's Animation With Race mods) Please take this mod and modify it. The source code is included. A disaster that begins every 4th quarter of every year. Ice Age, Infernal Planet. Prepare for 3 quarters. And survive. After the 4th quarter, the temperature returns to normal. And again, an event occurs in the fourth quarter. When the game starts, you can see what kind of disaster this 4th quarter will come. The disasters currently developed are:RimWorld. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews ... Yayo's Combat 3 [Abandoned] Description Discussions 4 Comments 454 ... ….

Dec 31, 2022 · Gameplay | Yayo's Combat 3 (Continued) | Completely changes the combat animation and system Gorgeous melee combat Animation Slash, sting, head attack, down attack And ranged combat Animation Aiming, reloading, rotating reloading Powerful armor algorithm Penetration becomes very important.High-tech armor is no longer pierced by Low-tech weaponAmmunition system &amp;amp; Loadout All ranged ... Luciferium. A concoction of mechanites that dramatically improve the body's functioning in all respects. Over time, it can even heal old scarred-over wounds or brain damage, though it cannot regenerate lost limbs. Unfortunately, without the moderating effects of regular doses every five or six days, the mechanites lose cohesion, causing ...Unfortunately, if a mod is breaking the debug menu it's hard to pinpoint which one it is. And it's often a different mod for people with the same issue.Input for both recipes is only psychoid leaves. 8 of them have total base value of 15.2. From those material you can make either single unit of Yayo worth 21 silver or two units of flake worth 28 silver total. Value added from the above comes down to 5.8 silver for Yayo and 12.8 for Flake. Total work needed is 350 and 500 ticks respectively.Rimworld - Break out the yayo. = PRESS START Rimworld Has Had Its Australian Ban Overturned And Will Now Be Rated R18+. Share Pin.Yayo’s Combat with the Suppression mod is a pretty good substitute. I like Vanilla. Its clunky, random stuff can happen, and it has simple rules you can wrap your head around, and learn to exploit. The game is meant to be unfair, and from what I've seen, combat mods change that. Like Tynan says, its not a skilltest.IIRC flake is more efficient in terms of silver/leaf, but yayo is better in terms of silver/work. So it sort of depends on what you have an excess of: psychoid leaves or colonist time. Comparison: Yayo has a market value of 23, takes 8 leaves, and 7 work to make. Flake has a market value of 14, takes 4 leaves, and 5 work to make. Update to Yayo's Animation to update to 1.4 and improve performance - GitHub - DRA-Mods/Yayos-Animation: Update to Yayo's Animation to update to 1.4 and improve performance Yayo rimworld, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]